home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
SGI Developer Toolbox 6.1
/
SGI Developer Toolbox 6.1 - Disc 4.iso
/
src
/
demos
/
GL
/
flight
/
rgb_colors.h
< prev
next >
Wrap
Text File
|
1994-08-01
|
3KB
|
101 lines
/*
* Copyright 1993, 1994, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
* the contents of this file may not be disclosed to third parties, copied or
* duplicated in any form, in whole or in part, without the prior written
* permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to restrictions
* as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
* and Computer Software clause at DFARS 252.227-7013, and/or in similar or
* successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
* rights reserved under the Copyright Laws of the United States.
*/
/*
* ci_colors.h $Revision: 1.1 $
*/
/*
* fixed
*/
#define RGB_BLACK 0x00, 0x00, 0x00
#define RGB_WHITE 0xff, 0xff, 0xff
#define RGB_RED 0xff, 0x00, 0x00
#define RGB_DRED 0x30, 0x00, 0x00
#define RGB_GREEN 0x00, 0xff, 0x00
#define RGB_BLUE 0x00, 0x00, 0xff
#define RGB_YELLOW 0xff, 0xff, 0x00
#define RGB_ORANGE 0xff, 0xc0, 0x00
#define RGB_INST_BROWN 0x60, 0x50, 0x40
#define RGB_HBLUE 0x50, 0x90, 0xe0
#define RGB_GREY 0x80, 0x80, 0x80
/*
* missile contrail
*/
#define RGB_MC_FLAME 0xff, 0x40, 0x10
#define RGB_MC_TRAIL 0xd0, 0xd0, 0xd0
/*
* non ramp
*/
#define RGB_DIRT 0x70, 0x60, 0x30
#define RGB_SWAMP 0x50, 0x90, 0x50
#define RGB_SKY 0x50, 0xa0, 0xf0
/* ramps */
#define RGB_GREY_0 0xe0, 0xe0, 0xe0
#define RGB_GREY_1 0xd0, 0xd0, 0xd0
#define RGB_GREY_2 0xc0, 0xc0, 0xc0
#define RGB_GREY_3 0xb0, 0xb0, 0xb0
#define RGB_GREY_4 0xa0, 0xa0, 0xa0
#define RGB_GREY_5 0x90, 0x90, 0x90
#define RGB_GREY_6 0x80, 0x80, 0x80
#define RGB_GREY_7 0x70, 0x70, 0x70
#define RGB_GREY_8 0x60, 0x60, 0x60
#define RGB_GREY_9 0x50, 0x50, 0x50
#define RGB_GREY_10 0x40, 0x40, 0x40
#define RGB_GREY_11 0x30, 0x30, 0x30
#define RGB_GREY_12 0x20, 0x20, 0x20
#define RGB_SILVER_0 160, 176, 188
#define RGB_SILVER_1 150, 166, 178
#define RGB_SILVER_2 140, 156, 168
#define RGB_SILVER_3 130, 146, 158
#define RGB_SILVER_4 120, 136, 148
#define RGB_SILVER_5 110, 126, 138
#define RGB_SILVER_6 100, 116, 128
#define RGB_SILVER_7 90, 106, 118
#define RGB_SILVER_8 80, 96, 108
#define RGB_SILVER_9 70, 86, 98
#define RGB_PURPLE_0 0xd0, 0x00, 0xd0
#define RGB_PURPLE_1 0xb0, 0x00, 0xb0
#define RGB_PURPLE_2 0x90, 0x00, 0x90
#define RGB_PURPLE_3 0x70, 0x00, 0x70
#define RGB_PURPLE_4 0x50, 0x00, 0x50
#define RGB_LIME_0 0xb0, 0xd0, 0xa0
#define RGB_LIME_1 0x90, 0xb0, 0x80
#define RGB_LIME_2 0x70, 0x90, 0x60
#define RGB_LIME_3 0x50, 0x70, 0x40
#define RGB_LIME_4 0x30, 0x50, 0x20
#define RGB_TAN_0 0xb0, 0x90, 0x70
#define RGB_TAN_1 0x9c, 0x7c, 0x5c
#define RGB_TAN_2 0x88, 0x68, 0x48
#define RGB_TAN_3 0x74, 0x54, 0x34
#define RGB_TAN_4 0x60, 0x40, 0x20
#define RGB_ORANGE_0 0xc8, 0x46, 0x00
#define RGB_ORANGE_1 0xa8, 0x39, 0x00
#define RGB_ORANGE_2 0x88, 0x2c, 0x00
#define RGB_ORANGE_3 0x68, 0x1f, 0x00
#define RGB_ORANGE_4 0x48, 0x12, 0x00